Hello, my name is Rafał and here I’d like to present what I’ve done since last released version of E3Map for Hearts of Iron 2 – new version compatible with Darkest Hour. Last released E3Map version had standard 2608 provinces due HoI2 provinces amount limit set by Paradox, we were not able to make all changes we planned. Since Darkest Hour gave us almost unlimited possibility to edit map (almost – there are still limited amount of provinces allowed to use set to 10000, but I doubt game could handle such number of provinces) I’ve decided not to merge previously split provinces anymore to find free IDs, but and just concentrate on adding provinces where it is needed and make that map much more universal (all XX century wars and border changes should be possible to present). Current map version has 4388 provinces. The map is still under construction and you can see that is unbalanced in many areas – compare Mexico to USA.
Major changes I made (note: province names are from 1936 year):
1. Soviet Union - One of biggest changes were made in Soviet Union for example in Caucasus area (almost all short lived republics should be possible), Trans-Siberian Railway (many new provinces from Moscow to Vladivostok), also ambitions of some east European countries can be now realized for example Ukraine (borders of Ukrainian People's Republic), Belarus (Belarusian ethnic borders) and Cossack States.
2. South America – one of my favorite region in game, but never loved by map makers. As you’ll see it’s probably the most changed region on the map. For example who said Uruguay can’t have 8 provinces or battle ground of Chaco War must be just 1 province, why not 10? Also unstable Amazonian region on Ecuador, Peru and Colombia border has much more provinces and all those countries have crossing claims on each other. Brazil in previous version was a country with just few provinces covering huge territory which you could defend with just few divisions, now it has a lot of new provinces in almost ‘European’ size, bigger only in completely unorganized, sparsely populated areas like Amazonian jungle or northern Mato Grosso.
3. Spain – I tried to allow more or less historical starting positions for both Nationalist and Republican armies in Spanish Civil War.
4. Balkans – there are a lot of new provinces in that area, even some one could say too much, but to represent all major, even not all, territorial changes and claims of all bigger or smaller countries in that area, it was the must. For The Great War Mod Project most important is possibility to represent almost all possible territorial changes during Balkan Wars and the Great War.
5. Turkey and Middle East – More or less I have added all I could add, I still plan to make minor changes in Jordan and the Rub' al Khali (Empty Quarter) region. Probably all Middle East states can have it’s own historical borders now, even short lived Arab States like Asir or Hijaz.
6. Mexico and Central America – A lot of provinces added, Currently you need many divisions to defend Mexico, it also allows much more interesting Mexican Revolution.
7. Japan and Korea – many changes, some provinces may even look like unclickable.
8. Microstates and extra small provinces – Andorra, San Marino, Monaco, Liechtenstein, Vatican are in; Portuguese, French, British or German strategic naval bases in Asia are in too (useful in World War 1 scenario).
9. Many new sea-zones added around America.
To-do list:
1. Provice_names.csv – some land provinces names need to be fixed, almost all sea-zones need to be renamed.
2. Province.csv – seriously everything except positioning (place on the map of armies, navy, ports etc.) and areas/regions.
3. Map – USA and Canada in North America; Africa and South Asia (from Pakistan and Afghanistan on the west to Indonesia); Oceania.
4. AI files – currently AI is rather stupid with all those new provinces.
5. Revolt file – I’ve made a playable revolt file, but it’s based on 1936 situation.
ps. Is it a good time to upload map files now?